STRATEGY

How to Build a Full Sprite Collection From Zero

Zero Point Sprite, the endgame of a full Sprite collection

Complete a Sprite collection in five phases: grab the five free Rare world-spawns first, bank Sprite Dust while you play, then summon in cost order (Epics before Legendaries before Mythics). Save Dust for the two summon-only Mythics — John Wick and Zero Point — and finish with the Mastery-locked Quack variants, ending on the 55-mastery Quack Zero Point.

7 min read · Verified for v41.30 · Updated 2026-08-04

A full Sprite collection looks intimidating — dozens of families and over a hundred variants, some at fractions of a percent. But there is an efficient order to it, and chasing everything at random is the slowest possible route. This is the path we'd take starting from an empty collection today, built around the real summon costs and drop rates rather than luck alone.

Phase 1 — collect everything that's free first

Five Rare Sprites — Water, Earth, Fire, Fishy and Air — don't drop from chests at all. They roam the map as world spawns, and Water, Earth and Fire cost just 100 Sprite Dust to summon once you've seen them. There is no reason to spend a single chest opening on these; walk into the right biome, extract them, and you've added five families for almost nothing.

Water spawns near rivers and beaches, Earth in forests, Fire around urban areas, and Fishy and Air up in the mountains. Extracting each one also starts building the Mastery count you'll need later for the Quack variants, so do this in your first few matches of any session.

Phase 2 — bank Sprite Dust while you play

Dust is the currency that removes RNG from the equation, and you earn it passively. Every duplicate Sprite you extract converts to Dust, and the Gummy variant adds +10% Dust on top of every extraction. That makes Gummy the single most valuable variant for a completionist — not because its buff is strong, but because it accelerates everything else you want to buy.

  • Extract duplicates instead of leaving them — each one is Dust in the bank.
  • Equip a Gummy variant while farming for the +10% extraction bonus.
  • Open every Sprite Chest you pass; even a repeat family pays out.
  • Play the weekly Rate Up rotation — boosted Sprites are the cheapest to top up.

Phase 3 — spend Dust in cost order

Summon costs climb by rarity: Rares are 100 (Fishy and Air 1,800), Epics 2,700, Legendaries 4,500 and Mythics 6,750 Dust. Because the cheap tiers give you the most families per Dust, clear them first. Prioritise the Epics and Legendaries that actually swing matches so your collecting also makes you better in-game — Demon for life-steal, Boss for raw survivability, Dream for its free-loot payoff.

This is where a lot of players stall, because they burn Dust on whatever's featured instead of following the cost curve. Buying three Epics (8,100 Dust) adds three families; spending the same on a Mythic adds one. Early on, breadth beats prestige.

Phase 4 — the two Sprites you must summon

John Wick and Zero Point are currently out of the Sprite Chest pool — their base chest chance is 0%. You cannot find them, full stop, so no amount of chest-opening will help. Both cost 6,750 Dust to summon, and summoning is the only reliable route to either. Treat 13,500 Dust as a fixed line item in your plan and stop hoping they'll appear in a chest.

Phase 5 — Mastery and the Quack chase

Quack variants aren't chest drops — they're Sprite Mastery rewards, unlocked by mastering a set number of Sprites (Level 5 and extract). Water's Quack unlocks at 35 masteries, Earth's at 40, Fire's at 45, and the crown jewel — the Quack Zero Point — at 55. That final unlock is why Phase 1's early extracting matters: every Sprite you master brings the rarest legitimate collectible in the game closer, and it costs no Dust at all.

A realistic finishing order

Free Rares → cheap Epics → high-value Legendaries → the two summon-only Mythics → Relic-Chest Mythics (Burnt Peanut, Vini Jr., Pollo) → variant clean-up with Gummy equipped → Mastery grind for the Quacks. Follow that and you're never spending Dust or chests on the wrong thing, and the collection fills in the fastest order the economy allows.

FAQ

What's the fastest way to complete a Sprite collection?+

Collect the free Rare world-spawns first, bank Dust with a Gummy variant equipped, then summon in cost order (Epics, Legendaries, Mythics). Save Dust for John Wick and Zero Point, which are summon-only, and finish with the Mastery-locked Quacks.

Which Sprites can't be found in chests?+

The five Rare world-spawns (Water, Earth, Fire, Fishy, Air) plus John Wick and Zero Point, which are currently out of the chest pool at 0%. All of them are obtained by summoning or, for the Rares, world spawns.

How do you unlock Quack Sprites?+

Quack variants are Sprite Mastery rewards, not chest drops. They unlock as you master more Sprites — for example the Quack Zero Point unlocks at 55 masteries.

Sources

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